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All additions from the latest version begins with a +. This is the current version's Minigame Mod changelog. Choose the file(s) to store on the memory card.Īfter the file(s) copied, all is set, you can now play the Minigames Mod on your Gamecube!Īfter it has been copied, you enter the mod by going in the Name Entry menu. Choose the restore button and the Memory Card slot you use.ħ. Press A or B to go on the SD Card or USB (SD card is A button).Ħ. Go on a wii, with Homebrew Channel, load the GCMM.ĥ. Place the save file inside the MCBACKUP folder.Ĥ. Create a MCBACKUP folder on the root of your SD card.ģ. Place the GCMM application in your apps folder on your SD card.Ģ. Installing the Minigames Mod (Instruction to place the save file on a Memory Card):ġ. (any settings to put a Gamecube save to a memory card, I'll show here the simplest way with a Wii and an SD card) Wii + Homebrew Channel + SD card/USB + GameCube Memory Card manager.A memory card with 22 available blocks (11 x 2: SSBM + Hack save).How to install to your memory card from your computer: Wireframes: offensive ratio to 1.35, defensive ratio to 0.9 Giga Bowser: Scale to 0.55, defensive ratio to 0.6 Name Tag hidden during Sheik, Zelda, Mewtwo up-b/dodgeĪdded direct access to Sheik and SoPo in the CSS with Z button (like 20XX training pack)Īdded the Wireframes and Giga Bowser (access with Z buttons on Peach/Captain Falcon/Bowser) with these balances: Can now disable dual 1v1 for access to 1P modesĬustom down-b item available for Peach, Link and Young Link.Ĭan now show the % of Nana by changing the Display Number.
